Master of Arms

Master of Arms is a first person roguelite game created in Unity. It features various levels, lots of guns, which are randomly assembled from various unlockable parts. The aim is to clear each level of the simulation and beat each boss to become the Master of Arms. Created alongside: Abdullah Al-Hiyarat, Anson Wong and Chen Fan
Created for my Game Design and Development module

  • Master</br>of Arms
  • Master</br>of Arms
  • Master</br>of Arms
  • Master</br>of Arms
  • Master</br>of Arms
  • Master</br>of Arms
  • Master</br>of Arms
  • Master</br>of Arms