Escape the
Perpetual Nightime

Created using Unity, and following a strict brief. Set in a spooky house in the forest, in a perpetual night cycle, the player must perform various tasks and collect keys to escape the house and trigger daytime.
Created for my Programming for 3D module.

  • Escape the</br>Perpetual Nightime
  • Escape the</br>Perpetual Nightime
  • Escape the</br>Perpetual Nightime
  • Escape the</br>Perpetual Nightime
  • Escape the</br>Perpetual Nightime
  • Escape the</br>Perpetual Nightime
  • Escape the</br>Perpetual Nightime
  • Escape the</br>Perpetual Nightime
  • Escape the</br>Perpetual Nightime
  • Escape the</br>Perpetual Nightime
  • Escape the</br>Perpetual Nightime
  • Escape the</br>Perpetual Nightime
  • Escape the</br>Perpetual Nightime